Information:
SimCity 2000 (SC2K) is a city-building simulation video game and the second installment in the SimCity series.
SimCity 2000 adds many features that were missing from the original. With new tools in transportation, zoning, and infrastructure, as well as a isometric view and a smoother UI, SimCity 2000 gives players more freedom than the original SimCity to create cities. With no real goal, the game instead directs players by consequence, being given a set of tools and set loose on a dynamic play area. Given enough money,
the player can use the tools in any way they want, but if their cities are not generating income, the money will soon run dry. Players will find that to function, cities need utilities, civic services, transport infrastructure, and a fragile balance between homes and jobs. Playing within (and sometimes outside) the limits of the rules and seeing what works is part of the game.
the player can use the tools in any way they want, but if their cities are not generating income, the money will soon run dry. Players will find that to function, cities need utilities, civic services, transport infrastructure, and a fragile balance between homes and jobs. Playing within (and sometimes outside) the limits of the rules and seeing what works is part of the game.
A re-packaged version of SimCity 2000, SimCity 2000 Special Edition (also known as the CD Collection), was released in February 7, 1995[4] for Microsoft Windows and DOS PCs. In addition to containing All expansions, it also featured the SimCity Urban Renewal Kit, the Vol. 1 scenario pack, remade music, new cities selected by Maxis from a 1994 competition, bonus scenarios and cities, and movies
The movies were a first for Maxis; SimCity 2000-SE was the first "Sim" game to feature "real" videos (compared to "animated bitmaps", such as the winning screen in SimAnt). These videos included the introduction movie and four commentary videos by Will Wright; the latter were accessed via the "WillTV" application that came with the game.
In December 2014 Electronic Arts offered SimCity 2000 Special Edition as a free download for an unspecified limited time. Unlike the original release versions of the game, this downloadable version requires connectivity to the Electronic Arts cloud for saves and gameplay.
Disasters
Disasters will hamper a player's construction of their cities (unless they turned it off). These disasters are random, and range from mundane (a fire), to the extreme (monster invasions). Players can also activate these disasters purposely to destroy their cities for fun. There are 8 disasters in the game:
Fire: An inferno blazes through the city. Fire stations help put it out.
Flood: Waters flood into the city. Dispatch emergency services to limit floods.
Air Crash: A plane crashes into the city and starts fires.
Tornado: A rampaging tornado rips up trees and buildings.
Earthquake: An earthquake destroys both buildings and underground infrastructure.
Monster: A giant sphere with an huge eye descends on the city, and sets things on fire with its laser beams.
Hurricane: A hurricane destroys buildings and cause flooding.
Rioters: Unhappy Sims protest on the streets and start fires. Police presence helps to limit rioting.
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