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SimCity 3000 is a city building simulation personal computer game and the third installment in the SimCity series.
There were many changes Between SimCity 3000 and its immediate predecessor
SimCity 2000 (SC2K). These changes spanned both the integral city management aspects of the game, as well as its graphical and landscape aspects. These changes gave the game a feel greatly different from that of SC2K.
SimCity 2000 (SC2K). These changes spanned both the integral city management aspects of the game, as well as its graphical and landscape aspects. These changes gave the game a feel greatly different from that of SC2K.
In a pattern which has continued throughout the SimCity franchise, the number and complexity of city services increased between SC2K and SC3K. The most notable change is the addition of the concept of waste management. In SC3K, once a city has a population greater than 1,000, garbage will begin to accumulate and would have to be disposed of at the expense of the city. Farms and agriculture structures were also introduced, appearing on large light industrial zones in a city with low land value and Little pollution. In Sim City 3000, there are three zoning densities, compared to SC2K's two. In addition to their limited life span, power plants are now vulnerable to decreasing maximum output due to age
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